Unreal’s volumetric fog for example not only looks good but it apparently has been a big deal for the game. Of course, with Unreal Engine 4 the team have access to a lot of fancy graphical effects, and are trying to make Rogue Squadron look as modern as possible.
I find the idea of coming up with our own original scenarios for missions fairly exciting”. “ I can’t say for certain they’ll be in the final game but the aim at least is to try to make new levels and missions if we can get to it. According to Thanaclara it’s a “relatively easy process” to make new craft, but levels are a different story. As mentioned, they also plan to create new ships and missions for Rogue Squadron.